—— EXTRA CONTENT ——
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This archive contains every old & current version of Project Base, along with all of the alternate versions and configuration patches listed below.
“Vanilla Palettes” is a full version of Project Base that keeps the original Super Metroid's color palettes.
“Vanilla Gameplay” is a level design-only version of Project Base that keeps the original Super Metroid engine.
“Gameplay Only” is a gameplay mechanic-only version of Project Base that keeps the original Super Metroid map.
* Apply to any version of Project Base 0.7.2.
Turns off the backflip move. If you need to change the controller button inputs for backflipping, read this.
Restores the original limitations of the Speed Booster. Some small level edits were also needed (mostly the removal of blocks that would be impossible to break with the old limits). Don't apply to Vanilla Gameplay.
Heavier gravity, similar to Super Metroid Redesign.
Lighter gravity that makes walljumping a delight.
Restores Samus's original dying animation.